Addicted's airdrop program is structured around in-game activity where players purchase rooms with SOL to begin earning the project's native $WEED tokens passively. Reward allocation is designed to incentivize early adopters and active engagement within the economy, and tokens can be claimed or used for upgrades in-game.
User participation, upgrades, and strategic actions all contribute to airdrop eligibility, reinforcing the game's core loop and creating ongoing opportunities for engagement. Mechanics and eligibility are transparently outlined in official guides and in-game documentation, with rewards generally distributed to those who interact meaningfully with the Addicted platform during event periods.